StewieDoo's Death Thorn Glacier

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StewieDoo
Posts: 422
Joined: Tue Sep 08, 2015 8:19 am

StewieDoo's Death Thorn Glacier

Postby StewieDoo » Thu Sep 10, 2015 9:32 pm

With its entrance lying in the frozen wastes, the Death Thorn Glacier's has long been rumored to be one of the entrances to the Underdark. Of the few adventurers that have returned, all speak of the treasures within, fiercely guarded by the Drow and other creatures. Some say it's the location of StewieDoo's lair, the dreaded Drow Necromancer who escaped the fall of the Temple Of Tenebrus.

http://www.dungeonraider.net/12756

Dungeon Level: 25
Location: Ellon-Eastern Aegan Imperia - Eastern Misty Thicket [11.120]
Population: 26 (LvL 14 Mainchar, 2 henchmen, 18 Drow/Undead, Deep Goblin minions, 1 Dwarven prisoner, 2 Wolves and 2 Special)
Loot Level: 25
Lootable Objects: 81 Including all Crafting benches.
Lever Puzzle

Current number of quests: 6
Type of quests: Locate x 2, Find Person, Explore, Retrieve and Eliminate.
Quest rewards: Gold, Weapon, Armor
Last edited by StewieDoo on Sun Jan 31, 2016 10:57 am, edited 21 times in total.

StewieDoo
Posts: 422
Joined: Tue Sep 08, 2015 8:19 am

Re: StewieDoo's Death Thorn Glacier

Postby StewieDoo » Thu Sep 10, 2015 9:34 pm

Change Log

14th Oct
Almost have all the Craft loot at max level, just working on getting more gold in at the moment.

29th Oct
Added some a key and pressure plate requirement for a couple of areas.

21st Oct
Added all the craft tables. Currently low loot, but will be increasing as I get the gold.

12th Oct
Loot and Locks upgrade for Level 14

11th Oct
Large update.
Quite a few more guards, including a special.
Added StewieDoo's Inner Sanctum
Lever puzzle for those who don't have the Unlock skill required to get in to the Sanctum and StewieDoo's secret stash.

5th Oct
All lootables have had their levels increased.

1st Oct
Added a new private treasure trove ;)
The Wolves are back from their patrol too.

26th Sept
Started the expansion to a second level.
Loot tweak.

24th Sept
Increased dungeon level to 9
Increased Trap and Loot to account for new dungeon level.

20th Sept
All lootables have had their levels increased.

14th Sept
Added 2 more minions to guard room.
Added 2 more lootables to the treasure room.

12th Sept
Minimum loot level now 2 and added 2 more lootable objects.
Added 3rd Quest.

10th Sept
Increased most of the loot by 1-4 levels. Added another door with simple lock.
Last edited by StewieDoo on Sat Nov 14, 2015 1:57 am, edited 10 times in total.

StewieDoo
Posts: 422
Joined: Tue Sep 08, 2015 8:19 am

Re: StewieDoo's Death Thorn Glacier

Postby StewieDoo » Thu Sep 24, 2015 10:10 am

75% Exp bonus to coincide with increasing the dungeon level.

StewieDoo
Posts: 422
Joined: Tue Sep 08, 2015 8:19 am

Re: StewieDoo's Death Thorn Glacier

Postby StewieDoo » Sun Oct 11, 2015 9:29 pm

24 Hour Loot Boost to celebrate the opening of the Inner Sanctum.

StewieDoo
Posts: 422
Joined: Tue Sep 08, 2015 8:19 am

Re: StewieDoo's Death Thorn Glacier

Postby StewieDoo » Thu Oct 22, 2015 9:04 pm

With the recent change to allow doors and secret walls to be 'disabled' so they cannot be picked. I have altered the the Inner Sanctum and Vault to un-pickable, so you have to think a little and work out the puzzle ;)

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Mogret
Posts: 62
Joined: Thu Jul 16, 2015 10:12 pm
Location: sweden
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Re: StewieDoo's Death Thorn Glacier

Postby Mogret » Sun Jan 24, 2016 6:17 pm

I believe I overkill you guy xD Image

StewieDoo
Posts: 422
Joined: Tue Sep 08, 2015 8:19 am

Re: StewieDoo's Death Thorn Glacier

Postby StewieDoo » Sun Jan 24, 2016 8:43 pm

Umm, slightly :P

Styxx has just started learning the Quickshot line ... I really need to re-do him, but I need an extra character slot first.

You'll be glad to know that I have got a library now, but I am still stocking it, some of the tomes and scrolls are vary rare and are yet to arrive ;)

StewieDoo
Posts: 422
Joined: Tue Sep 08, 2015 8:19 am

Re: StewieDoo's Death Thorn Glacier

Postby StewieDoo » Sun Jan 31, 2016 10:59 am

** Breaking news **

Styxx has been imprisoned!
Due to increasing skill with the bow, Styxx had begun to be 'too dangerous' and in an effort to curb any ideas of a revolt, StewieDoo has imprisoned Styxx in the Inner Sanctum cells until further notice.


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